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This product was added to our database on Wednesday 20 September 2017.
This product is available for download immediately after confirmation of receipt of payment. By accepting our terms and conditions confirms that the statutory 14 days right of withdrawal for internet purchases by EU residents will not be applicable to this product and the buyer waives his right of recall.
Category Flight Simulation, Subcategory FSX Aircraft, ISBN/Box 148800-D, Series FSX, FSXSTEAM, P3D, Publisher Military Visualization, Version download
Produced by North American Aviation, the Sabre is best known as the United States' first swept wing fighter which could counter the similarly-winged Soviet MiG-15 in high-speed dogfights over the skies of the Korean War (1950-53).
Considered one of the best and most important fighter aircraft in that war, the F-86 is also rated highly in comparison with fighters of other eras. Although it was developed in the late 1940s and was outdated by the end of the '50s, the Sabre proved versatile and adaptable, and continued as a front-line fighter in numerous air forces until the last active operational examples were retired by the Bolivian Air Force in 1994.
Its success led to an extended production run of more than 7,800 aircraft between 1949 and 1956, in the United States, Japan and Italy. Variants were built in Canada and Australia. The Canadair Sabre added another 1,815 airframes, and the significantly redesigned CAC Sabre (sometimes known as the Avon Sabre or CAC CA-27), had a production run of 112. It was by far the most-produced Western jet fighter, with total production of all variants at 9,860 units.
Introducing the Milviz F-86F Sabre!
We are extremely pleased to introduce to you our rendition of the renowned F-86 Sabre!
As most F-86 enthusiasts will already know, there were many variations of this aircraft over the course of it's service career. In response to the challenges posed by the formidable MiG-15 during the Korean War, a constant stream of improvements were designed and implemented in an effort to achieve superiority.
We've decided give our full focus, talents, and effort to a single variation: the F-86F-30.
The F-86F itself was deemed the 'ultimate MiG killer' and was produced in large numbers, with some 2,540 airframes manufactured. The F-30 represented efforts to counter the high altitude turning radius of the Mig-15, with the famous '6-3' wing being introduced. A significant refinement, this modification deleted the leading edge slats and added a new solid leading edge with six inches more chord at the root near the fuselage and three inches more length at the wing tip. five inch high boundary layer "fence" rounded out the changes.
With a maximum operating ceiling of 52,000 feet, a top speed of 695 miles per hour, and the ability to finally out-maneuver it's primary foe, the F-86F-30 became the supreme day fighter of the world.
Precision & Perfection
Great care and attention has been given to all areas of this model. We've focused heavily on providing authentic flight dynamics that closely mimic the real aircraft, drawing on a wealth of pilot reports and available documentation. As well, we've also strived to closely match the systems of the F-86F30, and matched that with an extremely detailed model and exquisite high definition texturing.
While we've created an aircraft in which you can still 'jump in and fly', those willing to take the time to thoroughly study the provided manual will find a lot to benefit from, along with satisfaction of fully mastering one of the early complex fighter jets!
Our F-86F features a custom Aircraft Configuration Menu. Quite in-depth, this can be used to set detailed payload options, radio configurations and ground equipment visibility. Pilots will have to be mindful of how the aircraft is loaded, as adding or removing ordinance or fuel will have an effect on flight dynamics and handling characteristics!
The MilViz F-86 now supports a wide range of platforms, in a single downloadable installer:
FSX: Steam Edition
New! Prepar3d v4
18 Available Liveries
The installer includes 6 high definition liveries, including a true-to-life rendition of "The Huff", which was an F-86F-30 flown by Lt. James Thompson in the Korean War with the 51st Fighter Interceptor Wing, 39th Fighter Interceptor Squadron.
In addition, we're also making available an optional livery pack (now freely downloadable!), which includes 12 additional stunning, high definition liveries crafted for the F-86 by Gunnar von Meeren.
New! MVAMS Integration
As of June 2017, our innovative MilViz Aircraft Management System (MVAMS) is now included with the F-86 package.
Our MVAMS utility runs outside the simulator in order to provide not only a unified location for adjusting configuration settings, but it also provides the means to incrementally update individual products to quickly address issues and make fixes when required, without having to have our customers download and reinstall new versions of the aircraft. This allows our customers to quickly discover and install any pending updates for their aircraft, ensuring that they are completely up-to-date with our latest fixes, changes, or technology.
New! Prepar3D V4 Compatibility
As of June 2017, the MilViz F-86 has been updated for full compatibility in the new Prepar3d version 4!
Realistic flight dynamics by Bernt Stolle
Realistic startup and shutdowns
Realistic systems and avionics
Custom realistic night lighting, landing lights and custom effects.
System Requirements (Minimum):
Use of this product in any other version of Windows is not supported at this time.
2.6 Ghz or higher
4 GB RAM
DirectX®11 compliant video card
1024 MB video RAM or higher
Hard Drive Space:
1 GB available space
Prepar3d Version 2 (Latest release, with all hotfixes)
Prepar3d Version 3 (Latest release, with all hotfixes)
Prepar3d Version 4 (Latest release, with all hotfixes)
Use or installation of the products(s) referenced on this page in any other platform than that intended or shown above is not supported and may result in errors or a non-functioning product.
All MilViz products require a functioning gaming controller such as a joystick for proper operation.
18 HD liveries created by Gunnar von Meeren
High quality sound set recorded from a real F-86
Selectable loadout options, affecting flight dynamics and performance
High quality external and internal model
Canopy opening will cause drag to help slow down quicker on the ground!
Highly detailed product manual included
MVAMS integration, including online updating
TacPack Extension Module ( Requires the F-4E Phantom II)
Experience fully operational weapons and closely matched systems fidelity with the TacPack Add-on for the MilViz F-4E Phantom II. (Air to Ground radar is not and will not be fully functional in this product.)
This is not a stand-alone product and requires an existing installation of the MilViz F-4E Phantom II.
Vertical Reality Simulations' TacPack software offers stand-alone weapons and warfare platforms for Flight Simulator X and Prepar3d. It is a payware product, and is not included with your purchase of the TacPack Add-on MilViz MilViz F-4E Phantom II. A working installation of the TacPack software is required for full weapon functionality and gunsight integration.
Please Note: This product makes significant changes to the existing installation of the MilViz F-4E Phantom. Installing this product will make a reversion back to the original (non TacPack) F-4E product impossible. When uninstalling this product it will, by default and with no other option, completely uninstall both the TacPack Add-on as well as the original product.
Please make a back up of your F-4E installation directory BEFORE installing this product.
Tactical Combat System & Development Kit for FSX/P3D
TACPACK COMBAT SYSTEM: www.vrsimulations.com
TacPack is a true single and multi-player tactical combat engine for FSX or P3D (requires separate license for each platform). In a nutshell, TacPack enables true combat systems such as lethal weapons, radar, and radar warning receivers to be used in FSX/P3D against single or multi-player adversaries (or yes, even against lowly Cessnas!). TacPack will change everything you thought you knew about what was possible in FSX/P3D. TacPack also features the ability to spawn AI ships (e.g. aircraft carriers with pitching, rolling decks), refueling tankers, drones, and lethal SAM sites directly into the simulation via a handy in-game menu. TacPack is not a system that can be used to instantly attach weapons to aircraft like wheels on cars; TacPack-Powered aircraft utilize realistic, deeply integrated systems, and must be built from the ground-up using the TacPack SDK. It is therefore recommended (but not required), to acquire one or more TacPack-Powered aircraft in order to take full advantage of what the TacPack has to offer. Fortunately, there are many TacPack-Powered aircraft choices, and the list is growing daily.
Lethal Tactical Systems
Lethal weaponsWith TacPack, great FSX/P3D military aircraft no longer need to fly half-baked. The full potential of the aircraft's capabilities can finally be realized with the addition of true tactical systems. The normally benign landscape is transformed into a live battle space with realistically modeled weapons, countermeasures, team-based IFF and early warning systems. Weapons will appear on the various aircraft stations just as they have with previously static models, but instead of a "sigh" when trigger is pulled, TacPack magic takes over, seamlessly unleashing a deadly accurate weapon simulation. Your aircraft can destroy (or cripple) your adversaries, and you yourself can become the prey, taking partial or critical damage. All systems work in both single and multi-player. Weapons ranging from Air-to-Air missiles to Zuni rockets are all modeled with realistic weights, physics, performance, effects, and lethality envelopes rivaling stand-alone simulators. Take out aircraft and ground targets, evade air defenses like SAM and AAA, or try to penetrate carrier point defenses with sea-skimming missiles - all in single or multi-player.
Team-Based AI Spawning
AI spawningTacPack comes with an ever-improving AI system which includes the ability to spawn assets into the sim directly from within FSX/P3D. These include vessels such aircraft carriers (carrier models not included, but works with any payware or freeware ships) which can be armed with point defense systems and navigation aids, SAM sites, refueling tankers, and drones. An in-game menu system lets you spawn the AI at relative positions from ownship and optionally assign teams to them. Setting up a scenario can be as simple as plopping them down in front of the aircraft, or as complex as writing a TacPack scenario file to deploy them automatically with each flight.
The TacPack also includes an external management application called the TacPack Manager (TPM), which allows customization options ranging from carrier navigational frequencies and refueling drogue parameters, to multi-player host options.
SDKSeamless developer integration is provided via the freely licensed TacPack SDK. The TacPack's infrastructure is comprised of a dynamic weapon simulation, multi-mode radar, ECM/ECCM, IFF, and radar warning receiver backend functions. All the avionics variables including stores management are tailored to the specific weapon being used. It's as if the TacPack was there all along waiting to be unleashed. Any aircraft can be integrated by developers at a low level via the TacPack SDK. Again, there are no royalties associated with use of the SDK (commercial or otherwise), but the end-user must have the TacPack installed in order to leverage the TacPack-Powered aircraft features.
The TacPack SDK is available to owners and developers alike, and facilitates royalty and license-free third-party integration into aircraft or other SimObjects such as ships and vehicles. Third party support for the SDK includes developers such as Aerosoft, India Foxt Echo, Metal2Mesh, Milviz, and more! With other TacPack-Powered aircraft becoming available frequently, it's finally possible to obtain diverse, cheat-free, air-to-air combat with aircraft other than (or including) the Superbug.
TacView ACMI Support
SDKWhen the dust settles you'll be able to call for a tanker, fuel up behind an intelligent AI refueler flying dynamic racetrack patterns, then return to base to review the action (and lick your wounds) via TacView - an amazing ACMI playback system previously reserved for stand-alone simulations. The TacPack can export the entire flight with dozens of parameters including missile launches and bombing runs. Visualize radar locks and missile behavior to efficiently analyze both BVR flights and dogfights. From aspect angle, to G forces, display and compare any telemetry parameter in tables, on aircraft, and labels in the 3D view. Analyze the flight envelope and performances like corner speed by drawing detailed charts in just one click! You can even export telemetry data for deeper analysis in your favorite spreadsheet.
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