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TacPack Extension Module (Requires the F-4E Phantom II)  148663-D
TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 1 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 2 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 3 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 4 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 5 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 6 TacPack Extension Module (Requires the F-4E Phantom II)  148663-D image 7

TacPack Extension Module (Requires the F-4E Phantom II) (Military Visualization 148663-D)

€ 14.00
EU: incl. tax € 16.94
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Category:Flight Simulation
Subcategory:FSX Aircraft
ISBN/Box:148663-D
Series:FSX, FSXSTEAM, P3D
Publisher:Military Visualization
Version:download
Availability:In stock

This product was added to our database on Tuesday 19 September 2017.

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This product is available for download immediately after confirmation of receipt of payment. By accepting our terms and conditions confirms that the statutory 14 days right of withdrawal for internet purchases by EU residents will not be applicable to this product and the buyer waives his right of recall.


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Category Flight Simulation, Subcategory FSX Aircraft, ISBN/Box 148663-D, Series FSX, FSXSTEAM, P3D, Publisher Military Visualization, Version download

TacPack Extension Module ( Requires the F-4E Phantom II)

Experience fully operational weapons and closely matched systems fidelity with the TacPack Add-on for the MilViz F-4E Phantom II. (Air to Ground radar is not and will not be fully functional in this product.)

This is not a stand-alone product and requires an existing installation of the MilViz F-4E Phantom II.

Vertical Reality Simulations' TacPack software offers stand-alone weapons and warfare platforms for Flight Simulator X and Prepar3d. It is a payware product, and is not included with your purchase of the TacPack Add-on MilViz MilViz F-4E Phantom II. A working installation of the TacPack software is required for full weapon functionality and gunsight integration.

Please Note: This product makes significant changes to the existing installation of the MilViz F-4E Phantom. Installing this product will make a reversion back to the original (non TacPack) F-4E product impossible. When uninstalling this product it will, by default and with no other option, completely uninstall both the TacPack Add-on as well as the original product.

Please make a back up of your F-4E installation directory BEFORE installing this product.

Tactical Combat System & Development Kit for FSX/P3D


TACPACK COMBAT SYSTEM: www.vrsimulations.com
TacPack is a true single and multi-player tactical combat engine for FSX or P3D (requires separate license for each platform). In a nutshell, TacPack enables true combat systems such as lethal weapons, radar, and radar warning receivers to be used in FSX/P3D against single or multi-player adversaries (or yes, even against lowly Cessnas!). TacPack will change everything you thought you knew about what was possible in FSX/P3D. TacPack also features the ability to spawn AI ships (e.g. aircraft carriers with pitching, rolling decks), refueling tankers, drones, and lethal SAM sites directly into the simulation via a handy in-game menu. TacPack is not a system that can be used to instantly attach weapons to aircraft like wheels on cars; TacPack-Powered aircraft utilize realistic, deeply integrated systems, and must be built from the ground-up using the TacPack SDK. It is therefore recommended (but not required), to acquire one or more TacPack-Powered aircraft in order to take full advantage of what the TacPack has to offer. Fortunately, there are many TacPack-Powered aircraft choices, and the list is growing daily.
Lethal Tactical Systems

Lethal weaponsWith TacPack, great FSX/P3D military aircraft no longer need to fly half-baked. The full potential of the aircraft's capabilities can finally be realized with the addition of true tactical systems. The normally benign landscape is transformed into a live battle space with realistically modeled weapons, countermeasures, team-based IFF and early warning systems. Weapons will appear on the various aircraft stations just as they have with previously static models, but instead of a "sigh" when trigger is pulled, TacPack magic takes over, seamlessly unleashing a deadly accurate weapon simulation. Your aircraft can destroy (or cripple) your adversaries, and you yourself can become the prey, taking partial or critical damage. All systems work in both single and multi-player. Weapons ranging from Air-to-Air missiles to Zuni rockets are all modeled with realistic weights, physics, performance, effects, and lethality envelopes rivaling stand-alone simulators. Take out aircraft and ground targets, evade air defenses like SAM and AAA, or try to penetrate carrier point defenses with sea-skimming missiles - all in single or multi-player.
Team-Based AI Spawning

AI spawningTacPack comes with an ever-improving AI system which includes the ability to spawn assets into the sim directly from within FSX/P3D. These include vessels such aircraft carriers (carrier models not included, but works with any payware or freeware ships) which can be armed with point defense systems and navigation aids, SAM sites, refueling tankers, and drones. An in-game menu system lets you spawn the AI at relative positions from ownship and optionally assign teams to them. Setting up a scenario can be as simple as plopping them down in front of the aircraft, or as complex as writing a TacPack scenario file to deploy them automatically with each flight.

The TacPack also includes an external management application called the TacPack Manager (TPM), which allows customization options ranging from carrier navigational frequencies and refueling drogue parameters, to multi-player host options.
Royalty-Free SDK

SDKSeamless developer integration is provided via the freely licensed TacPack SDK. The TacPack's infrastructure is comprised of a dynamic weapon simulation, multi-mode radar, ECM/ECCM, IFF, and radar warning receiver backend functions. All the avionics variables including stores management are tailored to the specific weapon being used. It's as if the TacPack was there all along waiting to be unleashed. Any aircraft can be integrated by developers at a low level via the TacPack SDK. Again, there are no royalties associated with use of the SDK (commercial or otherwise), but the end-user must have the TacPack installed in order to leverage the TacPack-Powered aircraft features.

The TacPack SDK is available to owners and developers alike, and facilitates royalty and license-free third-party integration into aircraft or other SimObjects such as ships and vehicles. Third party support for the SDK includes developers such as Aerosoft, India Foxt Echo, Metal2Mesh, Milviz, and more! With other TacPack-Powered aircraft becoming available frequently, it's finally possible to obtain diverse, cheat-free, air-to-air combat with aircraft other than (or including) the Superbug.
TacView ACMI Support

SDKWhen the dust settles you'll be able to call for a tanker, fuel up behind an intelligent AI refueler flying dynamic racetrack patterns, then return to base to review the action (and lick your wounds) via TacView - an amazing ACMI playback system previously reserved for stand-alone simulations. The TacPack can export the entire flight with dozens of parameters including missile launches and bombing runs. Visualize radar locks and missile behavior to efficiently analyze both BVR flights and dogfights. From aspect angle, to G forces, display and compare any telemetry parameter in tables, on aircraft, and labels in the 3D view. Analyze the flight envelope and performances like corner speed by drawing detailed charts in just one click! You can even export telemetry data for deeper analysis in your favorite spreadsheet.



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